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The Fall of Drakkenheim

The city fell in fire. What remains hungers.

Fifteen years ago, a falling star shattered the capital of Westemär.
The impact split towers, poisoned the air, and birthed strange crystalline growths known as delerium.

Now the ruins lie beneath a violet haze.

Monsters prowl where nobles once walked.
Factions maneuver in the shadows.
Faith flickers.
Steel dulls.
Ambition sharpens.

And six souls have stepped into the wreckage.


The Company


The Chronicle

Act I — Arrival

Act II — Into the Ruins

The party’s first major delve beneath the city revealed an organized ratling presence, corrupted by delerium and guided by strange whispers from below.

A Hooded Lantern lieutenant was rescued.
A delerium specimen was secured.
Something in the dark took notice.


The World Beyond the Fire

Emberwood Village

A frontier town reborn on trade, risk, and rumor.

The Ruined City

Drakkenheim — broken, dangerous, alive with unnatural magic.

Powers in Motion

Each faction claims a different answer to the question of delerium.

None agree.


Present Tensions


This chronicle updates following each session.
No one leaves Drakkenheim unchanged.

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